{"author_name":"baggi","cat":"LD #10 - Chain Reaction - 2007","comments":[],"epoch":1197737820,"likes":0,"metadata":{"p_key":"75604","p_author":"baggi","p_authorkey":"510697","p_urlkey":"111436","p_title":"first codings","p_cat":"LD #10 - Chain Reaction - 2007","p_event":"LD10","p_time":"1197737820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510697","us_name":"baggi","us_username":"baggi","event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p>OK, I have spend a lot of time with modelling this damned arachnid.\u00a0 I have started a little bit coding. The two arachnids are making a kind of random walk. The yellow figure is controlled by the player. If the yellow figure is near one of the arachnids, they escape from it. This is a way of indirect controlling the arachnids, like a shepherd dog and the sheep.\u00a0 My idea is to start at point A and bring as much of them to point B. There will be some dangers at the way and of course I have to implement the chain reaction, which will be something special, but more later.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ld3.jpg\" title=\"ld3.jpg\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ld3.thumbnail.jpg\" alt=\"ld3.jpg\" \/><\/a><\/p>","time":"December 15th, 2007 11:57 am","title":"first codings"}