{"author_name":"Papper","cat":"LD #10 - Chain Reaction - 2007","comments":[],"epoch":1197745620,"likes":0,"metadata":{"p_key":"75594","p_author":"Papper","p_authorkey":"510529","p_urlkey":"111426","p_title":"Progress progress\u2026","p_cat":"LD #10 - Chain Reaction - 2007","p_event":"LD10","p_time":"1197745620","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510529","us_name":"Papper","us_username":"Papper","event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p>Things are moving forward and it&#8217;s feeling great. My game idea is far from innovative but it&#8217;s fun to code it anyway, and that&#8217;s what counts for me.<\/p>\n <p>So far you can spew out tons of bombs and set them off with a pewpewlaz0r, and the chain-reaction part is the bombs chaining together of course.. The plan is that you will use this to combat hordes of enemies (the blue boxes (they can&#8217;t do anything yet (Hey! is this what lisp is like?)))<\/p>\n <p>Anyway, here&#8217;s a quick screeny.. Green bombs are waiting to be hit by the laser or other bombs.. the red ones are about to detonate.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ludum2.png\" title=\"Bombs and stuff\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ludum2.thumbnail.png\" alt=\"Bombs and stuff\" \/><\/a><\/p>","time":"December 15th, 2007 2:07 pm","title":"Progress progress\u2026"}