{"author_name":"jhauberg","cat":"LD #10 - Chain Reaction - 2007","comments":[],"epoch":1197749460,"likes":0,"metadata":{"p_key":"75589","p_author":"jhauberg","p_authorkey":"510299","p_urlkey":"111421","p_title":"Log entry: getting closer","p_cat":"LD #10 - Chain Reaction - 2007","p_event":"LD10","p_time":"1197749460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510299","us_name":"jhauberg","us_username":"jhauberg","event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p>A bit progress here; it&#8217;s now possible to actually score! I took a really lousy approach to getting score displayed on the ground.. It&#8217;s a quad with texture coordinates, and then I have a texture for each number (i.e. 1, 2 and 3). Not very awesome performance wise, but meh.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ld10_1_days_3_hours_59_minutes_left.png\" title=\"ld10_1_days_3_hours_59_minutes_left.png\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ld10_1_days_3_hours_59_minutes_left.thumbnail.png\" alt=\"ld10_1_days_3_hours_59_minutes_left.png\" border=\"0\" \/><\/a><\/p>","time":"December 15th, 2007 3:11 pm","title":"Log entry: getting closer"}