{"author_name":"TeePy","cat":"LD #10 - Chain Reaction - 2007","comments":[],"epoch":1197792300,"likes":0,"metadata":{"p_key":"75546","p_author":"TeePy","p_authorkey":"510699","p_urlkey":"111378","p_title":"Day 2, nothing yet","p_cat":"LD #10 - Chain Reaction - 2007","p_event":"LD10","p_time":"1197792300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510699","us_name":"TeePy","us_username":"TeePy","event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p>It&#8217;s time to rush now. Yesterday was a time well spent reading blog posts and lurking on IRC, today I&#8217;ll try to stop doing that. No screenshots yet because I have no graphics yet&#8230;<\/p>\n <p>RB[0], based on your blog posts, I might be working on something similar to your game (except you don&#8217;t need to kill yourself, but it kinda is a &#8220;chess\/card\/wesnoth\/advance wars-esque gameplay&#8221; without terrain and with chain reactions). I&#8217;m not sure I&#8217;ll finish it, though; I&#8217;m late.<\/p>\n <p>[Edit: Hmm. RB[0], I just saw you wrote your entire idea before it began. Mine&#8217;s similar but slightly different and simpler, but I guess that makes me an accidental copier. Sorry.]<\/p>\n <p>By the way, some games are looking really nice around here.<\/p>","time":"December 16th, 2007 3:05 am","title":"Day 2, nothing yet"}