{"author_name":"jhauberg","cat":"LD #10.5 - Unexpected\/Surprise - 2008","comments":[],"epoch":1203791160,"likes":0,"metadata":{"p_key":"75406","p_author":"jhauberg","p_authorkey":"510299","p_urlkey":"111238","p_title":"Day 1","p_cat":"LD #10.5 - Unexpected\/Surprise - 2008","p_event":"LD10","p_time":"1203791160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510299","us_name":"jhauberg","us_username":"jhauberg","event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p>This theme was horrible to think up ideas for, I mean, games usually rely on the player expecting what happens. However, I did write a small platformer with just one level which tries to incorporate this idea of having something unexpected happen, so that the player then has to think up a way around.<\/p>\n <p>I&#8217;m not sure i&#8217;ll continue working on it, as i&#8217;m not terribly excited about the game idea. Meh.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/02\/ld105_shrt.png\" title=\"ld105_shrt.png\"><\/p>\n <p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/02\/ld105_shrt.thumbnail.png\" alt=\"ld105_shrt.png\" border=\"0\" \/><\/p>\n <p><\/a><br \/>\n It requires .NET2.0, XNA 2.0, shader 1.1 and updated DirectX dll&#8217;s ( <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> )<\/p>\n <p>Try it <a href=\"http:\/\/storage.shrt.info\/WIP\/LD105\/LD105_2_1.rar\">here<\/a><\/p>","time":"February 23rd, 2008 1:26 pm","title":"Day 1"}