{"author_name":"saluk","cat":"LD #11 - Minimalist - 2008","comments":[],"epoch":1208580720,"likes":0,"metadata":{"p_key":"75286","p_author":"saluk","p_authorkey":"106","p_urlkey":"111118","p_title":"Passed 100 lines!","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208580720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"106","us_name":"saluk","us_username":"saluk","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>Noooo, I&#8217;ve passed 100 lines, not minimal enough!<\/p>\n <p>I decided to do a space game.\u00a0 My criteria is the minimal amount of features to make a cool space game for me, which means decent physics, and non linearity.\u00a0 Beyond that I don&#8217;t know.\u00a0 Here&#8217;s the boring minimal starscape:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/spacewar.JPG\" title=\"spacewar.JPG\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/spacewar.JPG\" alt=\"spacewar.JPG\" \/><\/a><\/p>\n <p>And here&#8217;s the entire game so far:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/code.JPG\" title=\"code.JPG\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/code.JPG\" alt=\"code.JPG\" \/><\/a><\/p>\n <p>Has particles, flashy stars (I don&#8217;t care if they don&#8217;t twinkle in space, I WANT TO SEE THE TWINKLY), physics, and guns.\u00a0 Pretty good for 100 lines of code, but I could do better.<\/p>","time":"April 18th, 2008 11:52 pm","title":"Passed 100 lines!"}