{"author_name":"keeyai","cat":"LD #11 - Minimalist - 2008","comments":[],"epoch":1208657820,"likes":0,"metadata":{"p_key":"75177","p_author":"keeyai","p_authorkey":"200","p_urlkey":"111009","p_title":"They Shoot Back!","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208657820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"200","us_name":"keeyai","us_username":"keeyai","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>Ahhhh! After playing with weapon-less AI for so long it is as drastic change to have them actually shooting back now! I didn&#8217;t initially intend for this to be a hardcore shooting experience, but I&#8217;m liking it so far so that might be the final product&#8230;<\/p>\n <p>I ironed out a LOT of bugs over the last few hours, and I&#8217;m making headway into the deeper gameplay I didn&#8217;t know if I would have time for. Exciting! I&#8217;ll probably leave sound and music out and blame it on my desire to keep it one single file. This will give me lots more time to work on the game. I&#8217;ll likely work on some music and sound after the compo (and without the 48 hour creation restriction) and roll them into the game later on.<\/p>\n <p><a href='http:\/\/keeyai.com\/blog\/wp-content\/uploads\/2008\/04\/theyshootback.gif'><img src=\"http:\/\/keeyai.com\/blog\/wp-content\/uploads\/2008\/04\/theyshootback-300x235.gif\" alt=\"They Shoot Back!\" width=\"300\" height=\"235\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a><\/p>","time":"April 19th, 2008 9:17 pm","title":"They Shoot Back!"}