{"author_name":"thedaian","cat":"LD #11 - Minimalist - 2008","comments":[],"epoch":1208696580,"likes":0,"metadata":{"p_key":"75139","p_author":"thedaian","p_authorkey":"241","p_urlkey":"110971","p_title":"Problems and Bugs","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208696580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"241","us_name":"thedaian","us_username":"thedaian","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>As part of my game, I needed some way to show damage to the player (and, damage to the monster, as well).\u00a0 The method I used to render text was semi-hacked together yesterday, and it had a few problems that made it hard to really do what I wanted.\u00a0 What I wanted (and what I now have), is to have the damage float up from a point on screen.\u00a0 After some amount of re-writing, and some terrible bugs that nearly stopped me in full, I&#8217;ve got a better text rendering function.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/ld11betabattle.png\" title=\"LD 11 Battle Bug Shot\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/ld11betabattle.thumbnail.png\" alt=\"LD 11 Battle Bug Shot\" \/><\/a><\/p>\n <p>Now to fix it so that you can&#8217;t gain health by fighting the monster once you&#8217;ve above a certain level.\u00a0 Hopefully, I&#8217;ll find time to get some actual graphics going, and maybe fix up the formulas so the game is a challenge, as well as fun.<\/p>","time":"April 20th, 2008 8:03 am","title":"Problems and Bugs"}