{"author_name":"lexaloffle","cat":"LD #11 - Minimalist - 2008","comments":[{"author_name":"erik","time":"April 20, 2008 9:47 am","epoch":1208702820,"text":"Sounds like a fun game!","spam":"N"},{"author_name":"DrPetter","time":"April 20, 2008 9:54 am","epoch":1208703240,"text":"I&#8217;d totally play that.<br \/>\n Maybe it could work implemented as an online\/web game, with players entering and leaving randomly as they visit and leave a page? Sort of drop in, draw a few images, guess on a few others, accumulate a bit of score, then drop out. Could be combined with suggesting new items to draw as well, so you aren&#8217;t stuck with the standard boring things which have very distinct symbolic shapes (but still some system of approval to avoid near-impossible words).<br \/>\n Would be hard to arrange large-scale organized sessions with more than 3-4 people if the game was done as a standalone app or something. Play-by-email could also work \ud83d\ude1b<br \/>\n &#8230;and, the score could maybe be derived directly from the number of pixels used, to make for some more complex\/precise scores without the need for a massive number of players. Maybe each item\/word could have an accumulated &#8220;par&#8221; pixel count that the score is based on, so that objects which really can&#8217;t be described by less than some 50 pixels don&#8217;t get penalized compared to words which are doable with 5.<br \/>\n Another variation (I need to stop now) could be to have a decreasing canvas that loses a 1 pixel border after each round, and you keep going until you hit a point where the other person can&#8217;t guess an object (in 3 attempts or something). So in the first round you might have to draw a cucumber in 20&#215;20 pixels and later it&#8217;s a monorail in 6&#215;6 \ud83d\ude09","spam":"N"},{"author_name":"phren","time":"April 20, 2008 10:48 am","epoch":1208706480,"text":"This is a really cool twist on the idea! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1208702220,"likes":0,"metadata":{"p_key":"75127","p_author":"lexaloffle","p_authorkey":"156","p_urlkey":"110959","p_title":"Square Eggs on Toast","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208702220","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"156","us_name":"lexaloffle","us_username":"lexaloffle","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>No entry from me this time around ): but I couldn&#8217;t resist at least designing a game for this theme. You can play it in the comment section! (well, not really). This one is a game <em>about <\/em>minimalism, rather than <em>being <\/em>minimalist.<\/p>\n <ul>\n <li>The game is played in rounds between, say, 32 players.<\/li>\n <li>At the start of the round, each player is given a list of objects to draw in an in-built pixel pusher. house, pineapple, kite etc..<\/li>\n <li>For each object, the player must use the lowest number of pixels they think are necessary to communicate what the object is (see scoring).<\/li>\n <li>Once everyone has submitted their drawings, they are randomly redistributed to other players who have not been asked to draw the same object.<\/li>\n <li>Each player is then asked to guess what each picture is.<\/li>\n <\/ul>\n <p>You get 2 points for drawing a correctly guessed image with the smallest number of pixels (each object is drawn by more than one player), and 1 point for guessing someone else&#8217;s.<\/p>\n <p>Examples:<\/p>\n <p><img src=\"http:\/\/www.lexaloffle.com\/bimg\/eggs.gif\" alt=\"eggs on toast\" height=\"128\" width=\"192\" \/><\/p>","time":"April 20th, 2008 9:37 am","title":"Square Eggs on Toast"}