{"author_name":"Surrealix","cat":"LD #11 - Minimalist - 2008","comments":[{"author_name":"LiraNuna","time":"April 20, 2008 11:14 pm","epoch":1208751240,"text":"You can try valgrind for your memory problems.","spam":"N"}],"epoch":1208725560,"likes":0,"metadata":{"p_key":"75087","p_author":"Surrealix","p_authorkey":"215","p_urlkey":"110919","p_title":"With a Knife","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208725560","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"215","us_name":"Surrealix","us_username":"surrealix","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>Yay!<\/p>\n <p>After many, many, many hours, the murder generator is now working. It will generate, consistent with the house, a mystery for you to solve. I&#8217;ve now got 2 hours to write an interface for it, and until that happens (or doesn&#8217;t, depending on how well things go), here&#8217;s a screenshot of the console.<\/p>\n <p>Exciting! It shows where each person was over time, and then an output of the logic used to solve the murder. Note that it generates this differently each time (aren&#8217;t I proud).<\/p>\n <p><a href=\"http:\/\/www.surrealix.com\/ludumdare\/screen4.png\"><img src=\"http:\/\/www.surrealix.com\/ludumdare\/screen4.png\" \/><\/a><\/p>\n <p>Oh and a footnote. It seems to have developed memory issues, and crashes nearly 50% of the startups. At this stage, this is something people will have to live with :\/<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/day3\/\" rel=\"tag\">day3<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a><\/p>","time":"April 20th, 2008 4:06 pm","title":"With a Knife"}