I’m in – My Own Challenges

Hey everyone,

I already did my “I’m in” post, but I thought I would tell you guys about some challenges I am setting my self for my second LD. After a relatively successful first ever gamejam for the last LD, some things I am determined to put into my game for this jam are:

Sounds – Even if it’s just basic SFX, that will do. They have always been something I have avoided because I feel if they aren’t perfect they are just weird. So I am going to try my hardest on getting some good sounds in, probably using sfxr unless anyone has any good suggestions for a free good Windows knock off of GarageBand? 😀

Story/Character Dialog – This is something I have wanted to tackle in a game for ages, but most of my games so far have been relatively “arcade” with no real story or character devlopment or anything like that. So yeah, I would love to code up some really versatile dialog boxes and right myself up a story!

Beat my last game – Not a feature as such, but my major goal is to beat my other game with this one. I know that worrying about where you come in the rankings isn’t really in the spirit of the ludum dare, but I really want to know that I have improved since the last one. I think sound and story could help with that, if I get them right. 😛

Put more time into it than last time – Again, not a feature, but for the last jam, I slept a lot (8 hour nights) and was very distracted (Facebook). This could be because I was relatively on track the entire jam as far as time goes, but I could of used that wasted time for fine tuning and polishing.

ANYWAY, sorry for the long speel. It’s 2:30 AM here in Australia, and I can’t sleep because I am so excited thinking about the jam, and it’s still days away! Haha. Regardless of how I go, good luck to everyone else, and I hope you go well and above all of your expectations. 😀

Good luck!