Final: Of Robots & Groglots

Introducing ‘Of Robots & Groglots’, which is a cross between an old favorite of mine, Star Fox 64, and the minimal and popular Helicoper Flash game (see link if you want to be prepared for minimalist controls):

Final screenshot of ‘Of Robots & Groglots’

The whole game is controlled using only two buttons, of which one is usually permanently down; the microplanets add another touch of minimalism. Downloads:

These links have been updated to point to a version that includes 1) a two-line fix for two levels that were unplayably slow on some systems, and 2) a one-line fix for a bug that could stop your show, depending on your style of playing. Other minor bugs and balancing haven’t been touched. If you want to see the original version, replace ‘opt’ by ‘final’ in the links. Thanks!

Be prepared for:

  • No music — no need to stop Winamp 😉
  • Gamepad support!
  • Needing a minute until you can maneuver as smooth as you want.
  • Two interwoven storylines (sort of) and very different levels. If you get stuck, see the Readme file for a cheat so you can inspect them.

Last foodphoto:

Ludum Dare, last foodphoto

The timelapse is available on YouTube. I caught a cold and look pretty exhausted =) – and it’s probably only interesting if you know the game.

Tags: final, foodphoto, gosu, mac, ruby, timelapse

Comments

HybridMind
22. Apr 2008 · 01:21 UTC
whoa.. after you’ve been playing the game for awhile… and you look at a non-rotating image… vertigo!! 😉 Well, I’ve managed to complete about 80% of the levels but damned if I can get that pesky microchip.. I just can’t guide the ship well enough in the final tunnel.
22. Apr 2008 · 14:36 UTC
The code isn’t very well commented, but I hope parts of it will be interesting :) Some things worked really well in Ruby this time.
johh
30. Jun 2008 · 18:43 UTC
Heya,
johh
30. Jun 2008 · 19:38 UTC
sorry i fixed it, plz delete my comment :)