{"author_name":"MrPhil","cat":"LD #11 - Minimalist - 2008","comments":[],"epoch":1208746080,"likes":0,"metadata":{"p_key":"75038","p_author":"MrPhil","p_authorkey":"165","p_urlkey":"110870","p_title":"Battle Magic: Epilogue","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208746080","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"165","us_name":"MrPhil","us_username":"mrphil","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>I used the PTK library and wrote all my code from scratch.\u00a0 I used Visual Studio as my IDE.\u00a0 Paint was my trusty graphics app, but none of my graphics work made it into the final game!\u00a0 (There was a little Photoshop Elements, but don&#8217;t tell Paint.)<\/p>\n <p>Here is a look at my code.\u00a0 You&#8217;ll be surprised how much GUI work I did.\u00a0 <a href=\"http:\/\/mrphilgames.cachefly.net\/Ludum-Dare-11\/Battle Magic Source Code.zip\" title=\"Battle Magic Download Source Code\">Download Battle Magic&#8217;s source code<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sourcecode\/\" rel=\"tag\">sourcecode<\/a><\/p>","time":"April 20th, 2008 9:48 pm","title":"Battle Magic: Epilogue"}