{"author_name":"Orangy Tang","cat":"LD #12 - The Tower - 2008","comments":[{"author_name":"kai","time":"August 9, 2008 6:31 am","epoch":1218281460,"text":"Cheesy hack!","spam":"N"}],"epoch":1218278760,"likes":0,"metadata":{"p_key":"74809","p_author":"Orangy Tang","p_authorkey":"37","p_urlkey":"110641","p_title":"Indecision","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218278760","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"37","us_name":"Orangy Tang","us_username":"orangy-tang","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>I can&#8217;t seem to decide between doing &#8220;proper&#8221; rope physics (with collisions between the rope and platforms etc.) and some kind of hideous cheesy hack and ignoring platform collisions for the sake of getting something done quickly.<\/p>\n <p>I suspect this could make or break the game, so I should probably get it done quickly and see how it goes either way&#8230;<\/p>","time":"August 9th, 2008 5:46 am","title":"Indecision"}