{"author_name":"Orangy Tang","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218357300,"likes":0,"metadata":{"p_key":"74697","p_author":"Orangy Tang","p_authorkey":"37","p_urlkey":"110529","p_title":"Improvisation","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218357300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"37","us_name":"Orangy Tang","us_username":"orangy-tang","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>I&#8217;ve wasted too much time trying to get the physics robust enough and it&#8217;s just not quite there. I&#8217;ve decided to cheat and make the player let go of a pipe if the tension is too hight. This is easy to code and works better than I expected actually, although it does mean the levels will have to be a bit simpler. At the moment since I have no proper graphics or even any gameplay that&#8217;s something I&#8217;ll just have to live with.<\/p>\n <p>Really, really need some actual goals and gameplay now though. No screenshot since it looks the same as before.<\/p>","time":"August 10th, 2008 3:35 am","title":"Improvisation"}