{"author_name":"jhauberg","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218405660,"likes":0,"metadata":{"p_key":"74629","p_author":"jhauberg","p_authorkey":"510299","p_urlkey":"110461","p_title":"Pfff \u2013 fin.","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218405660","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510299","us_name":"jhauberg","us_username":"jhauberg","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>Oh boy, this one was rough.. THE TOWER?! I think I started out with that in mind, but I guess I kinda lost touch with the theme somewhere a long the way. Although I do keep the sense of heights (with the skyscrapers\/roof and such).<\/p>\n <p>Anyway, after a couple of huge coding sessions, here&#8217;s what I finally have to show for it:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/0_days_2_hours_23_minutes_left_.png\"><img class=\"alignnone size-medium wp-image-3395\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/0_days_2_hours_23_minutes_left_-300x233.png\" alt=\"\" width=\"339\" height=\"264\" \/><\/a> <a href=\"http:\/\/storage.shrt.info\/WIP\/LD12\/0_days_2_hours_52_minutes_left.png\"><img src=\"http:\/\/storage.shrt.info\/WIP\/LD12\/0_days_2_hours_52_minutes_left.png\" alt=\"\" width=\"339\" height=\"263\" \/><\/a><\/p>\n <p><a href=\"http:\/\/www.youtube.com\/watch?v=wWOVpuzS-X4\">YouTube<\/a><\/p>\n <p><a href=\"http:\/\/www.vimeo.com\/1507644\">Vimeo<\/a> (&lt;3)<\/p>\n <p><strong>MUY IMPORTANTE:<\/strong><\/p>\n <p>You need all kinds of sweet stuff to run this bad boy:<\/p>\n <ul>\n <li>updated directx<\/li>\n <li>.net 3<\/li>\n <li>shadermodel 1.1 (and hw support for scaled pointsprites, i think)<\/li>\n <\/ul>\n <p>So, yeah.. I hope there&#8217;s at least one windows dude out there <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><a href=\"http:\/\/storage.shrt.info\/WIP\/LD12\/ld12-pfff_final-shrt.zip\"><strong>DOWNLOAD<\/strong><\/a><\/p>\n <p><strong>EDIT:<\/strong><br \/>\n It would appear that it might crash if you don&#8217;t have any XNA redist installed. The problem lies with the non-opensource physics library that I chose to use; it tries to find the required xna dll&#8217;s through whatever-its-called-place where redist dll&#8217;s are placed, instead of using the dll&#8217;s i shipped locally with the exe. So, only solution is to install one of the XNA redists. What a mess.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"August 10th, 2008 5:01 pm","title":"Pfff \u2013 fin."}