{"author_name":"Edge","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218406860,"likes":0,"metadata":{"p_key":"74626","p_author":"Edge","p_authorkey":"0","p_urlkey":"110458","p_title":"Control Tower","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218406860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>First time in LD. So I am glad I made the deadline.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/controltowersnapshotgg5.jpg\"><img class=\"alignnone size-medium wp-image-3394\" title=\"controltowersnapshotgg5\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/controltowersnapshotgg5-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" \/><\/a><\/p>\n <p>Actually I wanted to make the game about looking after many slower planes at once. Unfortunatelly I got stuck with the plane spawning pattern and wasn&#8217;t able to fix this.  So it&#8217;s a never ending circle which just gets faster and eventually kills the player with cheap deaths. (and that with using cheap Multimedia Fusion 2, I think I should be very ashamed..)<\/p>\n <p>Anyway better luck next time.<\/p>\n <p>Download Link: <a href=\"http:\/\/rapidshare.de\/files\/40207537\/Control_Tower.zip.html\" target=\"_blank\">http:\/\/rapidshare.de\/files\/40207537\/Control_Tower.zip.html<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/add-new-tag\/\" rel=\"tag\">Add new tag<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"August 10th, 2008 5:21 pm","title":"Control Tower"}