{"author_name":"crc","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228547280,"likes":0,"metadata":{"p_key":"74402","p_author":"crc","p_authorkey":"504969","p_urlkey":"110234","p_title":"Game Idea","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228547280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504969","us_name":"crc","us_username":"crc","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>The game idea so far:<\/p>\n <ol>\n <li>Get from A to B (the goal and the essence of a road).<\/li>\n <li>Initially the road does not permit that (the challenge).<\/li>\n <li>You can rotate the section in front of you (the interaction principle).<\/li>\n <li>Probably this will trigger some mischief (the real challenge).<\/li>\n <\/ol>\n <p>I am using Blender 2.48 with the Blender Game Engine and Python for Game Logic.<\/p>","time":"December 6th, 2008 2:08 am","title":"Game Idea"}