{"author_name":"Daid","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228596120,"likes":0,"metadata":{"p_key":"74333","p_author":"Daid","p_authorkey":"553","p_urlkey":"110165","p_title":"2 hours down\u2026","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228596120","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"553","us_name":"Daid","us_username":"Daid","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>I started late, still I&#8217;m only working on something for two hours and nothing has failed disastrous yet. So I have not lost hope yet.<\/p>\n <p>Pulled in some libraries and with some handy dandy box2d work I got cars with reasonable realistic stearing working. So now I just need roads, AI, and all other game logic&#8230; oh and sounds effects. Did I mention not losing hope yet? Scrap that&#8230;<\/p>\n <p>Well, here a screenshot for your enjoyment: It&#8217;s not much, but it&#8217;s something. Road generation is up next&#8230;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/roads.jpg\"><img class=\"alignnone size-medium wp-image-3921\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/roads-300x232.jpg\" alt=\"\" width=\"300\" height=\"232\" \/><\/a><\/p>","time":"December 6th, 2008 3:42 pm","title":"2 hours down\u2026"}