{"author_name":"mathias","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228597920,"likes":0,"metadata":{"p_key":"74331","p_author":"mathias","p_authorkey":"539","p_urlkey":"110163","p_title":"taxi-puzzeling-action-fun-game.","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228597920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"539","us_name":"mathias","us_username":"mathias","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>So, its my first ludum dare ever! In front I was not quite sure if I should participate or not, and with the theme I hesitated even more. Guess I am in at last.<\/p>\n <p>Started coding with OpenGL with no real idea in my head, but got a easy-to-make one in between. Scrapped a few hours of opengl-code because GL_SELECTION was giving me a headache &#8211; switched to gosu instead and till now I havent looked back!<\/p>\n <p>My idea is a little puzzle game &#8211; you have to make a way for taxis that want to go from A to B, clicking on a tile rotates it. Taxis must not crash into each other, but the drivers are smart enough to do a 180 if they hit a dead end. No gameplay implemented, yet, but here is a early screen:<\/p>\n <p><a href=\"http:\/\/tmp.mathias-garbe.de\/ld13-screen03.jpg\" target=\"_blank\"><img src=\"http:\/\/tmp.mathias-garbe.de\/ld13-screen03.jpg\" alt=\"\" width=\"317\" height=\"243\" \/><\/a><\/p>","time":"December 6th, 2008 4:12 pm","title":"taxi-puzzeling-action-fun-game."}