{"author_name":"midwinter","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228613460,"likes":0,"metadata":{"p_key":"74311","p_author":"midwinter","p_authorkey":"510563","p_urlkey":"110143","p_title":"Bullrushes??","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228613460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510563","us_name":"midwinter","us_username":"midwinter","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>Here&#8217;s my first screenshot:<\/p>\n <p><img src=\"http:\/\/cogsci.mcmaster.ca\/~peter\/ludumdare\/LD13_01.jpg\" alt=\"screenshot1\" width=\"1026\" height=\"770\" \/><\/p>\n <p>I know there aren&#8217;t a great deal of roads yet &#8212; I&#8217;m thinking the concept will be that the roads are more\u00a0of &#8216;path&#8217;s, where the bullrushes and other plants will be much more dense to clearly mark them.\u00a0 I think the game will have something to do with fireflies, but I&#8217;m not really sure what the mechanics will be yet.\u00a0 It&#8217;s been a very late start this year!\u00a0 But the alpha blending seems to be working, and displays the fancy bullrush plant pretty well! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>\u00a0<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/bullrush\/\" rel=\"tag\">bullrush<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/firstscreenshot\/\" rel=\"tag\">firstscreenshot<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/plants\/\" rel=\"tag\">plants<\/a><\/p>","time":"December 6th, 2008 8:31 pm","title":"Bullrushes??"}