{"author_name":"Daid","cat":"LD #13 - Roads - 2008","comments":[{"author_name":"Daid","time":"December 9, 2008 8:02 am","epoch":1228827720,"text":"I just found out that mission 5 is broken. Sorry about that.<br \/>\n Line 331 of Mission.h should read:<br \/>\n if (state == 10 &amp;&amp; goal-&gt;ID == 1)<br \/>\n not:<br \/>\n if (state == 10 &amp;&amp; goal-&gt;ID == 10)","spam":"N"}],"epoch":1228686180,"likes":0,"metadata":{"p_key":"74222","p_author":"Daid","p_authorkey":"553","p_urlkey":"110054","p_title":"And it\u2019s a wrap\u2026 I guess.","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228686180","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"553","us_name":"Daid","us_username":"Daid","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>Now here it is. My final version, it lacks sounds, music, menus. But it was fun to try.<\/p>\n <p>It&#8217;s a game where you cruise the digital roads to deliver data packets. Or as fry said it &#8220;YAY, I&#8217;m a delivery boy!&#8221;, there are 6 different missions. But the game should get boring after some time&#8230; if only I didn&#8217;t need sleep.<\/p>\n <p>You can download it <a href=\"http:\/\/daid.mine.nu\/pub\/LD13_DigitalRoadJam_final.zip\">here<\/a> source code and windows binaries included. Should compile for Linux (and maybe Mac) without much fuss, but didn&#8217;t include makefiles for that.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/drj_screenshot.jpg\"><img class=\"alignnone size-medium wp-image-4145\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/drj_screenshot-300x239.jpg\" alt=\"\" width=\"300\" height=\"239\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screen-shot\/\" rel=\"tag\">screen shot<\/a><\/p>","time":"December 7th, 2008 4:43 pm","title":"And it\u2019s a wrap\u2026 I guess."}