The game is finished!

And I’m very tired.

But quite happy with what got done in a weekend – didn’t even start till saturday!

The game is here, plays in browser, so give it a go, all feedback welcome :)

Edit:

1) Getting some comments on adherence to theme. The first 3 levels, as I said in the manual, are just tutorials. The game proper, and hence the use of the road, doesn’t start till after that. Seems people aren’t willing to put in the time to get good at the physics – that’s my fault, retrospectively I should have pitched it at an easier difficulty level.

2) It’s partly hard, because it’s not an established paradigm – I wanted to do things a bit differently, turn the gameplay on it’s head, so to speak, so there’s new skills to learn.

I’ll give 3 awards to the first three people who complete it, bronze, silver, and gold. To claim, post up a screen shot of the game completion screen. It’s definitely possible to complete, I’ve done it :)

2.5) Some people mightn’t realise you can shoot enemy turrets with your mouse. That stops them killing you and makes it a bit easier.

3) Ok, so people are having difficulty with the resolution. It only requires 800×800 as an app, but if this is too much for you, download the projector version and resize that, as I mention in the comments and on the webpage.

http://blahwebstorage.googlepages.com/Game.html

Gameplay features image

Tags: final

Comments

08. Dec 2008 · 00:34 UTC
contrast could do with being a bit higher towards the bottom of the screen…
threeeffhex
08. Dec 2008 · 00:37 UTC
Do you mean for the text, or for the gameplay actors? The text is intentionally low contrast so as not to interfere with the gameplay. Get back to me if you can’t see actors etc?
08. Dec 2008 · 00:38 UTC
okay…it’s pretty fun; the momentum-based platforming works well…it won’t fit fullscreen in my resolution though…which is a bit :/
08. Dec 2008 · 00:38 UTC
oh I could see the actors fine, just the platforms
threeeffhex
08. Dec 2008 · 00:39 UTC
Gosh, it won’t? Hmm.. Let me see if I can get you an exe – have you tried your browsers fullscreen mode?

The later levels are much better, I start the gameplay slow because introducing a lot of funky concepts.
threeeffhex
08. Dec 2008 · 00:51 UTC
Have upped the contrast on those platforms – looked fine on my screen, but I may have different settings from everyone else!
threeeffhex
09. Dec 2008 · 17:21 UTC
To respond to some comments made in the judging: