{"author_name":"matrin","cat":"MiniLD","comments":[{"author_name":"HybridMind","time":"January 3, 2009 2:28 pm","epoch":1231010880,"text":"I&#8217;m not able to download anything from that link you posted.  The download link just appears to be text?  We&#8217;ll check again later.  <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"","time":"January 3, 2009 5:21 pm","epoch":1231021260,"text":"Sorry about the CGL code not being generic enough to help <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"Anonymous","time":"January 4, 2009 8:02 am","epoch":1231074120,"text":"Hmmm.. I don&#8217;t have javascript disabled or any other odd security settings turned on.  I&#8217;m using Firefox 3 under win XP and your web page just doesn&#8217;t seem to work.  I can click on the menu links but the main content does not change.  Just an FYI.  Thanks for the direct links!","spam":"N"},{"author_name":"HybridMind","time":"January 4, 2009 8:03 am","epoch":1231074180,"text":"oh- that anon was me!","spam":"N"},{"author_name":"","time":"January 4, 2009 2:52 pm","epoch":1231098720,"text":"So&#8230; my old question remains. Does this framework simply launch external executables or do I need to do everything in Python so you can copy\/paste code into it? I&#8217;m still confused on how this framework is &#8220;connecting&#8221; all our games together, and what criteria I&#8217;ll be under in terms of language, resources, etc.","spam":"N"},{"author_name":"","time":"January 4, 2009 2:54 pm","epoch":1231098840,"text":"Hm I just saw the wiki link and read it and it appears that we can do whatever we want and it will be launched externally. I assume Java Webstart and Applets are out, though.","spam":"N"},{"author_name":"","time":"January 4, 2009 4:37 pm","epoch":1231105020,"text":"CGL has code that launches your default browser to handle webstarts and applets &#8211; matrin may have done something similar to take care of that.","spam":"N"}],"epoch":1230998760,"likes":0,"metadata":{"p_key":"74129","p_author":"matrin","p_authorkey":"48","p_urlkey":"109961","p_title":"LDCollab framework","p_cat":"MiniLD","p_event":"LD13","p_time":"1230998760","p_likes":"0","p_comments":"8","p_status":"UPD5","us_key":"48","us_name":"matrin","us_username":"matrin","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>Some of you probably want to see the framework that I planed for MiniLD#6 collab competition. Well, here are the first screen shots.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/screenshot-pygame-window.jpg\"><img class=\"alignnone size-medium wp-image-4352\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/screenshot-pygame-window-300x232.jpg\" alt=\"\" width=\"300\" height=\"232\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/screenshot-pygame-window-300x232.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/screenshot-pygame-window.jpg 648w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/screenshot.jpg\"><\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/screenshot.jpg\"><img class=\"alignnone size-medium wp-image-4353\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/screenshot-300x187.jpg\" alt=\"\" width=\"300\" height=\"187\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/screenshot-300x187.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/screenshot.jpg 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>The framework is made in python 2.6 and pygame, I have learned how to do it from <a href=\"http:\/\/keeyai.com\/projects-and-releases\/compo-game-loader\/\">keeyai&#8217;s CGL<\/a>, but I haven&#8217;t used any code from it, because I found it too well crafted for it&#8217;s own purpose, and not flexible enough to use it for my framework.<\/p>\n <p>The current framework source can be downloaded <a href=\"http:\/\/ferisrv5.uni-mb.si\/~ms5391\/\">here<\/a>, under Download, and more screen shots can be found under Glog. ( I know the site is an ugly mess, I am going to get to that).<\/p>\n <p>I hope a lot of you like the MiniLD idea, and a lot of you decide to enter. It will be fully opened, so even if your game won&#8217;t run with my framework, you are welcome to pick out one of the themes for yourself.<\/p>\n <p>For a simple explanation of the compo rules, look at older <a href=\"http:\/\/www.ludumdare.com\/compo\/category\/minild\/minild-6-minild-2\/\">post.<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/binary-loader\/\" rel=\"tag\">binary loader<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ldcollab\/\" rel=\"tag\">LDCollab<\/a><\/p>","time":"January 3rd, 2009 11:06 am","title":"LDCollab framework"}