{"author_name":"TimS","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240000200,"likes":0,"metadata":{"p_key":"73928","p_author":"TimS","p_authorkey":"510493","p_urlkey":"109760","p_title":"Some TGB \u2018libraries\u2019 that I might use.","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240000200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510493","us_name":"TimS","us_username":"TimS","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>As per compo rules, I thought I&#8217;d make available some random functions in torquescript that I might use since I don&#8217;t feel like rewriting such nonsense.\u00a0 They provide stuff like &#8220;generic button&#8221; behavior, gotoMount, changing the mouse cursor, having a splash screen, and &#8220;fade in \/ out&#8221;.\u00a0 No game code in there, I swear!\u00a0 Just some nice utility functions that I&#8217;ve come to rely on a bit heavily.<\/p>\n <p><span id=\"more-4720\"><\/span><\/p>\n <p>MouseOverCursorChange.cs belonged to Stanley D. Chatman, and<\/p>\n <p>splashScreen.cs belonged to Mike Lilligreen, both of which were freely available TGB resources, and I may have modified either of them (so don&#8217;t blame anything on those two guys!).<\/p>\n <p>I put everything in a zip in case anyone wants to take a peek: <a title=\"The Zip\" href=\"http:\/\/www.ghostshipstudios.com\/thezip.zip\" target=\"_blank\">The Zip<\/a><\/p>\n <p>-Tim<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/libraries\/\" rel=\"tag\">libraries<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/rules\/\" rel=\"tag\">rules<\/a><\/p>","time":"April 17th, 2009 3:30 pm","title":"Some TGB \u2018libraries\u2019 that I might use."}