{"author_name":"erik","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240027680,"likes":0,"metadata":{"p_key":"73848","p_author":"erik","p_authorkey":"59","p_urlkey":"109679","p_title":"Evening\u2019s progress","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240027680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"59","us_name":"erik","us_username":"erik","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>I have a very simple tile system in place.\u00a0 I thought I would have simple gameplay by this point, but I&#8217;ve run into a problem where my recursive flood fill is blowing the as3 stack.\u00a0 I&#8217;m too tired to figure out what I&#8217;m doing wrong, so I think I&#8217;m going to call it a night and look at it with fresh eyes tomorrow.<\/p>","time":"April 17th, 2009 11:08 pm","title":"Evening\u2019s progress"}