{"author_name":"dock","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240041540,"likes":0,"metadata":{"p_key":"73804","p_author":"dock","p_authorkey":"472","p_urlkey":"109626","p_title":"First screenshot","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240041540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"472","us_name":"dock","us_username":"dock","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/ld14-4-21.png\"><img class=\"alignnone size-medium wp-image-4951\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/ld14-4-21-300x186.png\" alt=\"\" width=\"300\" height=\"186\" \/><\/a><\/p>\n <p>My gameplay mechanic just started working, so I thought I should share a screenshot. If you can imagine the white blob in the middle as a character, and the other white milky blob as &#8216;lava&#8217;, you get some idea of where this is going. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 18th, 2009 2:59 am","title":"First screenshot"}