{"author_name":"muku","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240042200,"likes":0,"metadata":{"p_key":"73801","p_author":"muku","p_authorkey":"510482","p_urlkey":"109623","p_title":"Hex grids, yummy","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240042200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510482","us_name":"muku","us_username":"muku","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>Basic hex grid logic is working. Ahh, don&#8217;t you love the old-school strategy flavor that they radiate?<\/p>\n <p><img src=\"http:\/\/i41.tinypic.com\/nrpyq.png\" alt=\"\" \/><\/p>\n <p>Yeah, it&#8217;s fugly. So what.<\/p>\n <p>Now to actually come up with a gameplay idea. This is always the hardest part for me, I hope I won&#8217;t fail this time.<\/p>\n <p>Currently making myself some spring rolls for lunch, hopefully they&#8217;ll inspire me.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/d\/\" rel=\"tag\">D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/hex-grid\/\" rel=\"tag\">hex grid<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/spring-rolls\/\" rel=\"tag\">spring rolls<\/a><\/p>","time":"April 18th, 2009 3:10 am","title":"Hex grids, yummy"}