{"author_name":"ondrew","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[{"author_name":"","time":"April 18, 2009 3:14 am","epoch":1240042440,"text":"The sun of hope shine on you <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1240042320,"likes":0,"metadata":{"p_key":"73800","p_author":"ondrew","p_authorkey":"489","p_urlkey":"109622","p_title":"Alpha blending for the win","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240042320","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"489","us_name":"ondrew","us_username":"ondrew","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>After much struggling with getting all of my tool chain setup, I finally have alpha blended particles in OpenGL. That&#8217;s what I call amazing progress in just three hours :).<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/ss00000.png\"><img class=\"alignnone size-medium wp-image-4959\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/ss00000-300x232.png\" alt=\"Alpha blending\" width=\"300\" height=\"232\" \/><\/a><\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/Alpha blending\" alt=\"\" \/><\/p>","time":"April 18th, 2009 3:12 am","title":"Alpha blending for the win"}