{"author_name":"Radix","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240053900,"likes":0,"metadata":{"p_key":"73763","p_author":"Radix","p_authorkey":"734","p_urlkey":"109585","p_title":"Goodnight.","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240053900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"734","us_name":"Radix","us_username":"radix","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p><a href='http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/progress03.png'><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/progress03-300x147.png\" alt=\"\" width=\"300\" height=\"147\" class=\"aligncenter size-medium wp-image-5023\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/progress03-300x147.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/progress03.png 1030w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n I&#8217;ve got a good idea now of how the game will play when it&#8217;s finished. I&#8217;ll keep the gimmick a surprise since it&#8217;s really only got one (hint: it involves walls and doom).<br \/>\n The first level (of a planned three) is done sans an exit, and there&#8217;s a strange bug that causes the invisible portion of sprites to obscure background sprites&#8211;but only sometimes. But I suspect it&#8217;s a weirdness belonging to Construct&#8217;s 3D boxes so trying to fix it might have to be my very last priority.<br \/>\n Everything else is coming along so well that I&#8217;m gonna take a break to wind down before bed. End of day one for me.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a><\/p>","time":"April 18th, 2009 6:25 am","title":"Goodnight."}