{"author_name":"Fiona","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240055760,"likes":0,"metadata":{"p_key":"73754","p_author":"Fiona","p_authorkey":"150","p_urlkey":"109576","p_title":"Something or other","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240055760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"150","us_name":"Fiona","us_username":"fiona","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>I&#8217;ve spent most of today drawing some tiles and getting super-realistic-blob-bouncing-physics to work.<\/p>\n <p>Here&#8217;s all I have to show for it in screenshot land.<\/p>\n <p><a href=\"http:\/\/myrmidonprocess.com\/ludum\/14\/screen1.png\" target=\"_blank\"><img src=\"http:\/\/myrmidonprocess.com\/ludum\/14\/screen1_thumb.png\" alt=\"\" width=\"420\" height=\"317\" \/><\/a><\/p>\n <p>I promise you there&#8217;s a game here, I know what&#8217;s going to happen, how it&#8217;s going to fit into the theme and all that crap. First though I need to add particles&#8230; (They are the most important part of any game.)<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/blob\/\" rel=\"tag\">blob<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/bounce\/\" rel=\"tag\">bounce<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/lol\/\" rel=\"tag\">lol<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/physics\/\" rel=\"tag\">physics<\/a><\/p>","time":"April 18th, 2009 6:56 am","title":"Something or other"}