{"author_name":"fidaner","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[{"author_name":"ManTis","time":"April 18, 2009 9:43 am","epoch":1240065780,"text":"Politically incorrectness ftw","spam":"N"},{"author_name":"jolle","time":"April 18, 2009 10:09 am","epoch":1240067340,"text":"This looks pretty cool","spam":"N"},{"author_name":"georgek","time":"April 18, 2009 10:12 am","epoch":1240067520,"text":"I really like the look of the gas against the squares and walls.","spam":"N"},{"author_name":"","time":"April 18, 2009 10:13 am","epoch":1240067580,"text":"I didn&#8217;t even consider politics, I was only concerned about the mechanics. Hmm&#8230; Maybe it will be only about rescuing other prisoners. Then, this prototype shall be the level editor.<br \/>\n Thank you <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"","time":"April 18, 2009 10:16 am","epoch":1240067760,"text":"i think that looks pretty cool <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> away from windows atm, so haven&#8217;t got to see it in motion yet.","spam":"N"},{"author_name":"","time":"April 18, 2009 11:47 am","epoch":1240073220,"text":"Thank you! I&#8217;ll surely make it into a game with your support&#8230;","spam":"N"}],"epoch":1240065300,"likes":0,"metadata":{"p_key":"73728","p_author":"fidaner","p_authorkey":"769","p_urlkey":"109550","p_title":"Gas chamber","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240065300","p_likes":"0","p_comments":"6","p_status":"UPD5","us_key":"769","us_name":"fidaner","us_username":"fidaner","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>In the beginning is an empty room with little people (white boxes) in it. The poisonous gas starts to flow downward from the top. The people start running from the gas (red boxes) when they smell it. They die after some time (black boxes). You build additional walls to manipulate the gas. By manipulating the gas, you can poison people differently, and make them flee to different directions. The control is somewhat indirect. This can be the level editor, or it can rather be the gameplay itself.<\/p>\n <p><img src=\"http:\/\/farm4.static.flickr.com\/3345\/3452479665_1bd89a674e.jpg?v=0\" alt=\"prototype2\" width=\"464\" height=\"500\" \/><\/p>\n <p>As you can see, this is still a toy. When it becomes a game with a backstory, you&#8217;ll probably have to kill some guys and rescue others. There&#8217;ll be some sound and graphics too, hopefully.<\/p>\n <p>You can test and comment on the prototype:<br \/>\n <a href=\"http:\/\/www.sakareller.net\/insan\/baris\/ld\/fidaner-doom-pt1.rar\" target=\"_blank\">Download fidaner-LD14-prototype1 (Windows)<\/a><\/p>\n <p><strong>Keys:<br \/>\n <\/strong>Enter &#8211; Restart<br \/>\n LMB &#8211; Put wall<br \/>\n RMB &#8211; Delete wall<br \/>\n MMB &#8211; Put agent<\/p>\n <p>I&#8217;m open to new ideas too.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/fluid\/\" rel=\"tag\">fluid<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld14-advancing-wall-of-doom\/\" rel=\"tag\">LD14 - Advancing Wall of Doom<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/prototype\/\" rel=\"tag\">prototype<\/a><\/p>","time":"April 18th, 2009 9:35 am","title":"Gas chamber"}