{"author_name":"FourEyes","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240160340,"likes":0,"metadata":{"p_key":"73500","p_author":"FourEyes","p_authorkey":"510487","p_urlkey":"109322","p_title":"aworafed alpha 1 done","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240160340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510487","us_name":"FourEyes","us_username":"FourEyes","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>been a bit lazy today, but so far I have come up with a name, added health pickups and made the zombies slow.<\/p>\n <p>The game is called Advancing Wall Of Rotting And Flesh-Eating Doom, or aworafed for short.<\/p>\n <p>Currently there is no aoe attack to remove zombies, just run around as long as you can. Health pickup gives you 2 health and is shown as a blue * normally or as a green * if theres zombies in that square. zombies are green 1-9 and + (+ meaning more than 9 zombies). You can move trough zombies and they got 75% chance of dealing 1 damage each.<\/p>\n <p>http:\/\/files.filefront.com\/13624742 if there&#8217;s anyone interested in trying. requires linux and the ncurses library.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/alpha\/\" rel=\"tag\">alpha<\/a><\/p>","time":"April 19th, 2009 11:59 am","title":"aworafed alpha 1 done"}