{"author_name":"agj","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240534560,"likes":0,"metadata":{"p_key":"73306","p_author":"agj","p_authorkey":"733","p_urlkey":"109128","p_title":"So, games","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240534560","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"733","us_name":"agj","us_username":"agj","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>I wrote <a href=\"http:\/\/blog.agj.cl\/2009\/04\/what-video-games-are\/\">a post in my blog about what constitutes a game<\/a>, due to the reception that my entry to the competition, <a href=\"http:\/\/www.ludumdare.com\/compo\/?category_name=ld14&amp;author_name=agj\"><em>Heart<\/em><\/a>, got. I hope to bring a differing point of view into the Ludum Dare dissection table for everyone to discuss, and for all to come out more inspired to make games.<\/p>\n <p>By the way, I&#8217;ll finish the game properly and then I&#8217;ll write a post-mortem. It&#8217;s not too far from finished, actually.<\/p>","time":"April 23rd, 2009 7:56 pm","title":"So, games"}