{"author_name":"Daz","cat":"MiniLD","comments":[{"author_name":"","time":"June 27, 2009 8:46 pm","epoch":1246153560,"text":"Warning: floor spikes are not to be confused with bouncy pads!","spam":"N"}],"epoch":1246152180,"likes":0,"metadata":{"p_key":"73254","p_author":"Daz","p_authorkey":"383","p_urlkey":"109076","p_title":"Plain Savior: The Basics","p_cat":"MiniLD","p_event":"LD14","p_time":"1246152180","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"383","us_name":"Daz","us_username":"daz","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>As probably a good portion of LDers were contemplating, what to do about the theme? I decided to go with a mixup of being the domestic abuser and saving others.. but the whole &#8220;saving others&#8221; and future AI cop system, is well non-existant.<\/p>\n <p>Here&#8217;s a screeny of the game so far:<\/p>\n <p><img src=\"http:\/\/i44.tinypic.com\/4tsh1h.png\" alt=\"\" width=\"646\" height=\"485\" \/><\/p>\n <p>Ah yes, plain graphics. Even though using premade graphics is allowed in this miniLD, I don&#8217;t have any premade so it&#8217;ll have to do.<\/p>\n <p>It&#8217;s got walking, jumping, bouncy pads, enemies, and destructible objects.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/mini\/\" rel=\"tag\">mini<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/minild\/\" rel=\"tag\">MiniLD<\/a><\/p>","time":"June 27th, 2009 8:23 pm","title":"Plain Savior: The Basics"}