Meh, Theme Wins
I give up theme, you win. I just couldn’t keep up my motivation. The theme made it impossible for me to come up with something fun to play. I also think the RPG ideas was flawed because I couldn’t figure out how to earn xp without it becoming too gruesome.
Lesson learned: some themes just aren’t meant to be fun.
Tags: MrPhil-MLD10
Comments
increpare
28. Jun 2009 · 16:37 UTC
awwww 

28. Jun 2009 · 17:23 UTC
Cheerful agreement, MrPhil. I stared at my screen, moving bits of python around aimlessly, for at least two hours trying to come up with something. But I knew, _knew_, that I’d just get sucked down by self-doubt halfway through if I got something started.
28. Jun 2009 · 17:24 UTC
(Oops)
Radix
29. Jun 2009 · 02:29 UTC
What’s wrong with gruesome?
29. Jun 2009 · 03:48 UTC
I like the theme. I don’t think anyone needs to enter, though.