I am an island

Spent most of the day today at the Berkeley Kite Festival, which was fun (and a great day for it), but wasn’t conducive to getting the game done. However, it’s progressing steadily…

That might not look like much more than there was last time, but in addition to making some improvements to the map code (I can actually handle decent sized maps now), there’s a lot of behind the scenes gameplay stuff. Oh, yeah, and there’s a player.

All of the other entries look really intriguing, I can’t wait to try them out.