{"author_name":"Gilvado","cat":"MiniLD","comments":[{"author_name":"","time":"July 26, 2009 3:37 pm","epoch":1248640620,"text":"jumping mechanism is nice.","spam":"N"},{"author_name":"SpaceManiac","time":"July 26, 2009 5:25 pm","epoch":1248647100,"text":"Fun! I liked the art in the concept better though, I have no idea why.","spam":"N"},{"author_name":"","time":"July 27, 2009 3:52 am","epoch":1248684720,"text":"it&#8217;d be cool if you could just fall forever and there were no sides, it just deleted the path behind you and rebuilt it as you went.","spam":"N"},{"author_name":"crazysam1","time":"January 12, 2013 2:46 pm","epoch":1358019960,"text":"Hello good sir! I was looking to incorporate a similar mechanic (grappling hook) in my own game, would you mind sharing the code?","spam":"N"}],"epoch":1248636180,"likes":0,"metadata":{"p_key":"73217","p_author":"Gilvado","p_authorkey":"434","p_urlkey":"109039","p_title":"Ninja Rope physics finally completed","p_cat":"MiniLD","p_event":"LD14","p_time":"1248636180","p_likes":"0","p_comments":"4","p_status":"UPD5","us_key":"434","us_name":"Gilvado","us_username":"gilvado","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>Here&#8217;s my current alpha:<\/p>\n <p><a href=\"http:\/\/games.mochiads.com\/c\/g\/super-action-ninja-agents-ld-version\/SuperActionNinjaAgents.swf\">http:\/\/games.mochiads.com\/c\/g\/super-action-ninja-agents-ld-version\/SuperActionNinjaAgents.swf<\/a><\/p>\n <p>The ninja rope physics finally work. They&#8217;re not perfect &#8212; gravity pulls you incorrectly (if you hang for a while you&#8217;ll slowly slide down), but it&#8217;s pretty serviceable. Right now you can attach the rope anywhere, to anything (including air :P). Also, there&#8217;s literally no game. Next is making the rope actually shot the little grappling hook bit out, and have it only collide with terrain. Then adding enemies and a goal.<\/p>\n <p>Arrow keys move, mouse button jumps (you can aim the jump), mouse button activates ninja rope while in the air.<\/p>\n <p>Sorry about it being arrow keys instead of wasd, but flixel defaults to arrow keys, and I don&#8217;t have time to go and change it.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/alpha\/\" rel=\"tag\">alpha<\/a><\/p>","time":"July 26th, 2009 2:23 pm","title":"Ninja Rope physics finally completed"}