{"author_name":"owendeery","cat":"MiniLD","comments":[{"author_name":"Gilvado","time":"July 26, 2009 11:38 pm","epoch":1248669480,"text":"Really needs graphics to explicitly show where the world movement ends, much faster bullets for both you and the spiders, and auto-fire when you hold down the mouse button. Overall though, pretty impressive! Really pretty menu screens. I like that.","spam":"N"}],"epoch":1248647280,"likes":0,"metadata":{"p_key":"73212","p_author":"owendeery","p_authorkey":"1014","p_urlkey":"109034","p_title":"The Orange Spider Machination","p_cat":"MiniLD","p_event":"LD14","p_time":"1248647280","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"1014","us_name":"owendeery","us_username":"owendeery","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>Here is my final entry for my first Ludum Dare, it&#8217;s been a blast.<\/p>\n <p>I didn&#8217;t get too experimental with the gameplay or code as I had no idea what I would be able to do within the time alloted. In the end I&#8217;m fairly pleased with what I&#8217;ve made.<\/p>\n <p>You are a robot sent into an open-world orange grove to stop a roaming wave of mutated eight-legged oranges. You can upgrade both your weapons and your body. Good thing the rules of this compo are loose, it&#8217;s only about half-sandbox and half-cute.<\/p>\n <p>A few screenshots:<br \/>\n <img src=\"http:\/\/img411.imageshack.us\/img411\/5171\/screen1idm.jpg\" alt=\"\" \/><\/p>\n <p><img src=\"http:\/\/img193.imageshack.us\/img193\/8964\/screen2g.jpg\" alt=\"\" \/><\/p>\n <p><a href=\"http:\/\/www.hotlinkfiles.com\/files\/2696671_ctf9q\/TheOrangeSpiderMachination.rar\">Windows Executable<\/a><\/p>\n <p>All in all a pretty good weekend, can&#8217;t wait for LD15 at the end of next month.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"July 26th, 2009 5:28 pm","title":"The Orange Spider Machination"}