{"author_name":"stuckie","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251590400,"likes":0,"metadata":{"p_key":"72774","p_author":"stuckie","p_authorkey":"267","p_urlkey":"108596","p_title":"End of Day One","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251590400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"267","us_name":"stuckie","us_username":"stuckie","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>Well, it&#8217;s the end of day one now&#8230; haven&#8217;t worked on this a whole lot ( about five, maybe six hours in total?), to be honest, but I&#8217;m reasonably pleased with what I have so far!<\/p>\n <p><img src=\"http:\/\/www.stuckiegamez.co.uk\/gamez\/ludumdare\/ld15\/snapshot3.png\" alt=\"Action Packed Screenshot\" \/><\/p>\n <p>There&#8217;s a funky maze like cavernous system to the east of the player in that screen shot&#8230; the building is a research centre, of which there&#8217;s another one in the caverns that you&#8217;ve to find to rescue the peoples in there before the moon destabalises. Rescue them by landing on the pad ( the thing in the middle sticking up like a sore thumb. )<\/p>\n <p>Those red things are nasties ( there&#8217;s a few different types of nasties, and there&#8217;s a number of different attack paths they take as well ) which can be shot cause if they smash into you, you take some damage and eventually explode ( same with careening into the walls, which seeing as the ship&#8217;s currently a nippy little bugger, you&#8217;ll be doing a lot ).. luckily, the research centres will repair you a bit.<\/p>\n <p>There&#8217;s 28 ( count &#8217;em! ) main cavernous screen types ( not all are in the demo just now! ), and plenty more derived from them &#8211; adding beastie spawn points, research stations, and all sorts.<\/p>\n <p>Of the core gameplay, I&#8217;ve only really got the picking up of researchers to do, then it&#8217;s just implementing some fonts to track score, health, time and create some fiendish level designs and appropriate bleepy-bloops!<\/p>\n <p>Current tech-demo is here: <a href=\"http:\/\/www.stuckiegamez.co.uk\/gamez\/ludumdare\/ld15\/MoonsOfSubterrane.7z\">http:\/\/www.stuckiegamez.co.uk\/gamez\/ludumdare\/ld15\/MoonsOfSubterrane.7z<\/a> with cursor keys and &#8220;z&#8221; to fire. There&#8217;s GP2X-Wiz and Dingoo binaries, though they run a tad slow just now and I haven&#8217;t set the controls up properly yet. The linux binary is AMD64 compiled and the Win32 exe was compiled and tested on Windows 7.<\/p>\n <p>Now for some sleep&#8230;<\/p>","time":"August 29th, 2009 7:00 pm","title":"End of Day One"}