{"author_name":"wonderwhy-er","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251633600,"likes":0,"metadata":{"p_key":"72704","p_author":"wonderwhy-er","p_authorkey":"232","p_urlkey":"108526","p_title":"Water Caverns progress","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251633600","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"232","us_name":"wonderwhy-er","us_username":"wonderwhy-er","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>Well since my last post many hours before not much changed&#8230; I mean I spent pretty many hours testing some ideas I never got testing with how to simulate particle collisions without checking each colliding particle pair. Those were weird ideas and isn&#8217;t it 48h compo a place to test weird ideas \ud83d\ude09 Well some idas worked, some did not but here is result I am stopping at. Have spent too much time at it anyways already:<\/p>\n <p><a href=\"http:\/\/wonderwhy-er.deviantart.com\/art\/CavernGenerator-0-3-135273384\"><img class=\"aligncenter size-full wp-image-9074\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/icon2.png\" alt=\"icon2\" width=\"200\" height=\"200\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/icon2-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/icon2.png 200w\" sizes=\"(max-width: 200px) 100vw, 200px\" \/><\/a><\/p>\n <p>So now I will go eat something and will be turning it in to a game as it is only a toy right now. Considering not much time is left it will be something really simple&#8230; Should have been at that stage yesterday and not today heh <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"August 30th, 2009 7:00 am","title":"Water Caverns progress"}