{"author_name":"matrin","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251643020,"likes":0,"metadata":{"p_key":"72688","p_author":"matrin","p_authorkey":"48","p_urlkey":"108510","p_title":"Checkpoint 2","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251643020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"48","us_name":"matrin","us_username":"matrin","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>Completed the filter, \u00a0also added the main tower object. I made the map brighter, the dark color was really hard on the eyes, once I implemented the color filter. I also have a normal tower and a factory done, now I need a HUD\/GUI to make them buildable.<\/p>\n <p><img class=\"alignnone size-full wp-image-9157\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/Screenshot-LD15-caverns-3.png\" alt=\"Screenshot-LD15-caverns-3\" width=\"646\" height=\"503\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/Screenshot-LD15-caverns-3-300x233.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/Screenshot-LD15-caverns-3-550x428.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/Screenshot-LD15-caverns-3.png 646w\" sizes=\"(max-width: 646px) 100vw, 646px\" \/><\/p>\n <p>I find the green color relaxing. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Now I&#8217;m off to play some basketball, I&#8217;ll be back in ~2h and see if I can still make a game of this.<\/p>","time":"August 30th, 2009 9:37 am","title":"Checkpoint 2"}