{"author_name":"embed","cat":"LD #15 - Caverns - 2009","comments":[{"author_name":"Parthon","time":"August 30, 2009 4:02 pm","epoch":1251666120,"text":"Aww, better luck next time. \ud83d\ude00","spam":"N"},{"author_name":"","time":"August 30, 2009 4:06 pm","epoch":1251666360,"text":"Nice try! It&#8217;s never a waste if you learned something from it.","spam":"N"}],"epoch":1251666000,"likes":0,"metadata":{"p_key":"72626","p_author":"embed","p_authorkey":"0","p_urlkey":"108448","p_title":"I quit","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251666000","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>I finally fixed the memory leaks, implemented a decent aim-and shoot system but the &#8220;game&#8221; is still far from playable. I have no lust to continue left at this point, as it is already 2.00a.m. here. Good luck to you all.<\/p>","time":"August 30th, 2009 4:00 pm","title":"I quit"}