{"author_name":"LoneStranger","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251683460,"likes":0,"metadata":{"p_key":"72563","p_author":"LoneStranger","p_authorkey":"203","p_urlkey":"108385","p_title":"LoneStranger\u2019s Caverns Final Entry (0d0h50m since)","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251683460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"203","us_name":"LoneStranger","us_username":"lonestranger","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<div id=\"attachment_9831\" style=\"width: 560px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/20090830_202457383.png\"><img class=\"size-large wp-image-9831\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/20090830_202457383-550x412.png\" alt=\"LoneStranger's Caverns\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/20090830_202457383-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/20090830_202457383-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/20090830_202457383.png 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">LoneStranger&#39;s Caverns<\/p><\/div>\n <p>I finally got my entry done.\u00a0 It&#8217;s not nearly what I wanted it to be, but that&#8217;s ok.\u00a0 It&#8217;s ok because it&#8217;s still a game.\u00a0 Most of the time my entries end up being tech demos or proofs of some concept at the deadline.\u00a0\u00a0 This one is different though.\u00a0 The engine itself is complete enough that you can create levels for it and actually play them.<\/p>\n <p>If you&#8217;ve ever played the Kroz games, you&#8217;ll see the similarities.\u00a0 I used it as massive inspiration.\u00a0 I tend to forget about it when I think about my favorite games growing up, but there&#8217;s no denying that I spend hours upon hours playing it.<\/p>\n <p>I can see myself working with this afterward, making the engine more robust and fixing some of the things that can be done in a more efficient manner.\u00a0 There are plenty of new objects and mechanisms to create.\u00a0 I only created a few of them.\u00a0 I could create other monsters too.<\/p>\n <p>Right now there is only one level, and it doesn&#8217;t have any kind of &#8216;campaign&#8217; code to link more of them together, but that would certainly be in the cards.\u00a0\u00a0 A level editor would also be a must, as I did this first level using just a text editor and about twenty minutes.<\/p>\n <p>For now though, I&#8217;m going to go spend time with my family who I have ignored this weekend.\u00a0 And hey, maybe go to bed early.\u00a0 There is work tomorrow. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Have fun with LoneStranger&#8217;s Caverns!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/caverns\/\" rel=\"tag\">caverns<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/kroz\/\" rel=\"tag\">kroz<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48_15\/\" rel=\"tag\">ld48_15<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 30th, 2009 8:51 pm","title":"LoneStranger\u2019s Caverns Final Entry (0d0h50m since)"}