{"author_name":"Radix","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251998880,"likes":0,"metadata":{"p_key":"72473","p_author":"Radix","p_authorkey":"734","p_urlkey":"108295","p_title":"Fine, have some maps.","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251998880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"734","us_name":"Radix","us_username":"radix","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>I&#8217;ve made a couple of post-compo modifications to <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-15\/?action=rate&amp;uid=734\">my entry<\/a>.<\/p>\n <p>The main one you might be interested to hear about is that <strong>solo play is now possible<\/strong>. You can load and save by double-clicking the relevant buttons at the bottom of the editor. I just whipped up nine demo maps, included.<\/p>\n <p>Note that you can&#8217;t overwrite a map, so don&#8217;t worry about that. Every time you hit save the map gets a unique filename which you can mess with later.<\/p>\n <p><img class=\"aligncenter size-large wp-image-10424\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/09\/progress07-550x343.png\" alt=\"progress07\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/09\/progress07-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/09\/progress07-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/09\/progress07.png 1022w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>Besides the time considerations I originally didn&#8217;t want to include saving at all, because I thought that feature might deemphasise the interaction between players. But since I haven&#8217;t gotten much feedback from people who actually have another person to play with I thought I&#8217;d open it up a bit.<\/p>","time":"September 3rd, 2009 12:28 pm","title":"Fine, have some maps."}