{"author_name":"Epitaph64","cat":"LD #15 - Caverns - 2009","comments":[{"author_name":"jovoc","time":"September 4, 2009 11:15 am","epoch":1252080900,"text":"awesome, I was really hoping to see a post-compo version of this one&#8230;","spam":"N"}],"epoch":1252077960,"likes":0,"metadata":{"p_key":"72464","p_author":"Epitaph64","p_authorkey":"666","p_urlkey":"108286","p_title":"LD15 post compo coming along!","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1252077960","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"666","us_name":"Epitaph64","us_username":"epitaph64","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p style=\"text-align: center\">I&#8217;ve been working steadily on the post-compo of my LD15 entry, since it wasn&#8217;t a complete game, and I felt I hadn&#8217;t done the idea the justice it deserved. <a href=\"http:\/\/omploader.org\/vMmE3MA\/coa.rar\">Here&#8217;s is the post-compo as of now<\/a> with improvements such as better graphics and a quickly composed background loop. <a href=\"http:\/\/validopinion.wordpress.com\/2009\/09\/04\/coa-ideasplans\/\">I plan to add combat and many other things outlined on my blog post here<\/a>, if all goes well with development of the game.<\/p>\n <p style=\"text-align: center\"><img class=\"alignnone size-large wp-image-10484\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/09\/postcompo_1-550x455.png\" alt=\"postcompo_1\" width=\"550\" height=\"455\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/09\/postcompo_1-300x248.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/09\/postcompo_1-550x455.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/09\/postcompo_1.png 816w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>","time":"September 4th, 2009 10:26 am","title":"LD15 post compo coming along!"}