{"author_name":"athanazio","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1252884540,"likes":0,"metadata":{"p_key":"72419","p_author":"athanazio","p_authorkey":"825","p_urlkey":"108241","p_title":"glaucon \u2013 post compo version","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1252884540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"825","us_name":"athanazio","us_username":"athanazio","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>I made some changes based on the feedbacks !<\/p>\n <ul>\n <li> fixed animation, to animate only when the char was in movement<\/li>\n <li> add some instrunctions of how to fire<\/li>\n <li> increase the distance of the border of the screen to avoid zombie-suprises<\/li>\n <li> changed the torch throw to allow multiple torches<\/li>\n <li> fixed level 3 and add a level 4<\/li>\n <li> criated a windows exe<\/li>\n <li> fixed some screen flickering<\/li>\n <li> reduce the maximum speed of the zombies<\/li>\n <li> generated some random textures for the ground<\/li>\n <\/ul>\n <p>thanks all for the feedbacks !! this helped a lot to enhance the Java engine that Im building.<\/p>\n <p><a href=\"http:\/\/www.athanazio.com\/wp-content\/uploads\/2009\/09\/ld15-athanazio-v2.exe\">glaucon and the cave\u00a0 v2<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/cave\/\" rel=\"tag\">cave<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/glaucon\/\" rel=\"tag\">glaucon<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld15\/\" rel=\"tag\">LD #15 - Caverns - 2009<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-compo\/\" rel=\"tag\">post-compo<\/a><\/p>","time":"September 13th, 2009 6:29 pm","title":"glaucon \u2013 post compo version"}