{"author_name":"CliffracerX","cat":"LD #35","comments":[],"epoch":1460848140,"likes":0,"metadata":{"p_key":"7236","p_author":"CliffracerX","p_authorkey":"42929","p_urlkey":"42669","p_title":"The ~24 hour progress report","p_cat":"LD #35","p_event":"LD35","p_time":"1460848140","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"42929","us_name":"CliffracerX","us_username":"\/author\/cliffracerx\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Despite going without my buddy crux_f (the Idea Guy and Orange Wizard, who&#8217;s pulled a good few jams out of the dustbin), I feel like I&#8217;ve made some pretty good progress so far.<\/p>\n <p>The core gameplay mechanics I wanted to implement are there, it&#8217;s just a matter of content now. \u00a0Content, in this case, means music, audio, and perhaps most importantly: puzzles to solve.<\/p>\n <p>The game is a puzzle game, akin to Portal or perhaps Antichamber. \u00a0The use of &#8220;Shapeshift&#8221; in this, would be two things. \u00a0Each &#8216;test chamber&#8217;, to use Portal terminology, takes place in a number of dimensions that can be swapped between by walking through a wormhole of sorts. \u00a0The wormholes and level exit are in fixed locations in each dimension, but the contents of the dimensions can change.<\/p>\n <p>Have a picture of a button, with a box on it, in the first puzzle!<\/p>\n <div id=\"attachment_546545\" style=\"width: 560px\" class=\"wp-caption alignnone\"><img class=\"size-large wp-image-546545\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Stairs-550x272.png\" alt=\"A button with a box on it, and some stairs to the exit\" width=\"550\" height=\"272\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Stairs-300x148.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Stairs-768x380.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Stairs-550x272.png 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">A button with a box on it, and some stairs to the exit<\/p><\/div>","time":"April 16th, 2016 6:09 pm","title":"The ~24 hour progress report"}