{"author_name":"Covenant","cat":"LD #16 - Exploration - 2009","comments":[{"author_name":"NyanNyanKoneko","time":"December 11, 2009 12:43 pm","epoch":1260553380,"text":"What does FFP stand for?","spam":"N"},{"author_name":"TenjouUtena","time":"December 11, 2009 1:04 pm","epoch":1260554640,"text":"Fixed Function Pipeline&#8230; This is compared to a shader-driven pipeline, where you have to tell the card what to do at each stage.","spam":"N"},{"author_name":"Gilvado","time":"December 11, 2009 2:26 pm","epoch":1260559560,"text":"People are posting because technically you&#8217;re supposed to post what you&#8217;re using, as well as access to any basecode before the compo starts. Lately it&#8217;s gotten so big that no one really goes and checks out other people&#8217;s code anymore though ^__^.","spam":"N"}],"epoch":1260553140,"likes":0,"metadata":{"p_key":"72296","p_author":"Covenant","p_authorkey":"326","p_urlkey":"108118","p_title":"Jumping on the bandwagon\u2026","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260553140","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"326","us_name":"Covenant","us_username":"covenant","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>Well, since everyone&#8217;s saying what they&#8217;re going to do and that they are participating, and since I have no personality of my own, I&#8217;m going to do the same&#8230;<\/p>\n <p>Going to use the same framework of last time:<\/p>\n <p>&#8211; D3D9 initialization <br \/>&#8211; 2d graphics system (sprites and camera system) <br \/>&#8211; Texture manager (for resource cleanup, etc) <br \/>&#8211; 3d system (FFP based, lights, meshes, camera) <br \/>&#8211; 3ds reader (in case I want to go 3d this time, since I model much better than I draw) <br \/>&#8211; Application\/Screen document model<\/p>\n <p>And that&#8217;s it, I think\u2026<\/p>\n <p>You can download it and use it at will: <a href=\"http:\/\/clientes.netvisao.pt\/~dandrade\/Framework_LD15.rar\">http:\/\/clientes.netvisao.pt\/~dandrade\/Framework_LD15.rar<\/a><\/p>\n <p>Going to use the same tools as always: VC2008, D3D9, sfxr, Photoshop, 3d Studio, Chronolapse for the timelapse video\u2026 Still don&#8217;t know what I&#8217;ll use for the music, but I&#8217;ll think of something\u2026<\/p>\n <p>Themes look scary&#8230; If it&#8217;s Twilight Fandom, I&#8217;ll throw the towel right away&#8230; :\\<\/p>\n <p>Anyway, good luck everyone, have fun and catch you in some hours!<\/p>","time":"December 11th, 2009 12:39 pm","title":"Jumping on the bandwagon\u2026"}