{"author_name":"bentosmile","cat":"LD #16 - Exploration - 2009","comments":[{"author_name":"SonnyBone","time":"December 12, 2009 12:34 pm","epoch":1260639240,"text":"Looks incredible!","spam":"N"},{"author_name":"","time":"December 12, 2009 1:46 pm","epoch":1260643560,"text":"DrPetter approves of cyan triangle.","spam":"N"}],"epoch":1260633360,"likes":0,"metadata":{"p_key":"72115","p_author":"bentosmile","p_authorkey":"1177","p_urlkey":"107937","p_title":"Uwaaah!","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260633360","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"1177","us_name":"bentosmile","us_username":"bentosmile","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>Must not give in to panic. Not already! Argh!<\/p>\n <p>Got something working. Would like to make more than one level of this game. It&#8217;s being made in Construct, as I can&#8217;t code for toffee (still). You play the little guy with no legs (being cheap on the animation.)<\/p>\n <p>Think I&#8217;ve gotta start working on dialogue. The map is done for this level, although it needs prettying up. Once the dialogue is done, the questy parts can go in. Phew!<\/p>\n <p><img class=\"aligncenter size-large wp-image-12496\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/workinprogress01-550x433.jpg\" alt=\"workinprogress01\" width=\"550\" height=\"433\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/workinprogress01-300x236.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/workinprogress01-550x433.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/workinprogress01.jpg 655w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>","time":"December 12th, 2009 10:56 am","title":"Uwaaah!"}